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May 20, 2009
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:iconfallonclarke:
Finally...all done texturing. This is the final image of the layout shot for the WOW set I was modeling. All modeling, texturing, lighting and rendering done by myself.
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:iconjpbbantigue:
~jpbbantigue Jun 9, 2011  Professional General Artist
Impressive! :D I really love this piece!

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:iconfallonclarke:
Thanks....this was a really old one i did....I'm actually thinking of going back and retexturing and re-lighting it. I'm workin on some newer stuff right now though so hopefully, in time, it'll get done.

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I Plan To Live Forever.......*Looks Around*........So Far So Good
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:iconjpbbantigue:
~jpbbantigue Jun 14, 2011  Professional General Artist
Hope to see them soon as well :)

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:iconfishpaste89:
~FisHPastE89 May 21, 2010  Professional Interface Designer
hehe coolness! what program/s did u use?
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:iconfallonclarke:
3DS Max was used for modeling and Vray was used as the renderer.

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I Plan To Live Forever.......*Looks Around*........So Far So Good
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:iconcaigmfbf:
Really nice work, I love modelling in 3D. What program do u use to do this scene?
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:iconfallonclarke:
For modeling it was 3ds max and the rendering and lighting was done with Vray.

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I Plan To Live Forever.......*Looks Around*........So Far So Good
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:iconcaigmfbf:
Thanks for the info, and again really nice work
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:iconkrodil:
*Krodil Feb 24, 2010  Professional Digital Artist
nice work :) poly count?

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Web: www.rodil.dk
My gallery, have a look. :)
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:iconfallonclarke:
The whole thing is about 100, 000 poly's. Smoothing groups are a life saver.

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I Plan To Live Forever.......*Looks Around*........So Far So Good
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